The big vaulnerability test, to post the clip...
well here is the early render, hope it is fun and would appreciate any comments (although I do already know that most of the txt grabs are a little unreadable and the transitions are a little unrefined, oh and the mario stuff needs a lot of work and there is no biblio credits yet...)
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3 comments:
Hey Noa, I would cut 40 seconds out of it and focus on some of the cinematic devices (such as the rewinding and forwarding) to accentuate the pumping idea in a variety of ways. Repeating and looping scenes (or elements in scenes like the train in the sam and max part) develop that pumping in architectural space well. Russell
hahaha....noa! it started with a heartbeat. i couldn't believe it.
that's a really hyped clip. and you've done some cool manipulating with the text...but there's just too much of it to read i reckon.
i love it, though. it's bright and varied.
hey noa,
I actually thought the mario bit was cool. esp the way the floating ships were cut into the game play modes, like a different perspective of scale, zooming in/out.
I kind of agree with frugee, a little bit of the text needs to be cut down.
Ideas about the trainspotting scene: maybe you can continue the beat through it, so it fades in and out between when they speak, so as to create a sense of time lapse.
Theme and underlying message was clear to me, just after the first viewing, don't lose that clarity.
Goodluck cya friday
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